![]() A rank of 1 unlocks the Small Tradesman Cog, and a rank of 2 unlocks the Large Tradesman Cog. Troops are moved between islands in ships that appear from warehouses and exist only for the duration of the troop movement. ![]() The player has limited control over these ships. ![]() They cost the same to maintain and have the same hit points as the type of troop they transport. Note that while land-based camps require expensive provisions to repair, the player can repair transport boats for free by using repair cranes. Ships can create warehouses on islands that don't currently have a warehouse belonging to the player. Occidental ships build Occidental warehouses, Oriental ships build Oriental ones. See Buildings - Oriental for a comparison. Warehouses can be renamed and have a limit of 15 characters. Settling an island occupied by an AI player will cause a decrease in reputation and - in the Venice add-on - over time also some Council Seats in your settlement. Ships can be assigned to a trade route to automatically transport goods.Įscorting is the protection of a friendly ship. While escorting, ships will engage any enemy ships that fire upon the escorted ship. ![]() ![]() An escort is initiated by selecting a military vessel and then right-clicking the ship you want to escort.Ī patrol is a route followed by a ship along which any encountered enemy ships will be engaged. The ship will continuously follow this patrol. ![]()
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